Welcome back! We invite the Kildonan community and our other readers to join the Edge / IP program for another yearlong journey. The 2015-2016 academic year is underway, and buoyed by a new name, new students, and several new faculty members, we look forward to sharing the work ahead.
In order to best tell the coming story, the Edge / IP
program has decided to embrace novelty with one additional feature: we have launched a
new blog via Blogger! Our profile boasts topic- and student-related labels on every post, a subscribe-by-email option, Twitter and Pinterest
widgets, miscellaneous information about the program, and ALL posts
published over the previous two years (sorted by month). Ultimately, it has never been
easier for faculty, parents, students, and interested individuals to stay up-to-date on all Edge / IP
matters.
Please explore the site around you. Remember to fill out the "Follow by Email" slot at right to receive regular updates. We look forward to working with you over the coming year!
Best wishes,
The Edge Team
Showing posts with label independent project. Show all posts
Showing posts with label independent project. Show all posts
Tuesday, September 8, 2015
Wednesday, July 29, 2015
FINAL: Trey Presents His Cartoon
Trey designed this year's work in order to transform the pursuit that
he began last year. After exploring the psychology of sound during the
2013-2014 year, he turned his gaze to sound design and ProTools (@AvidProTools)
during 2014-2015. This focus saw him spend little time in the IP
building. Partnering with one of Kildonan's music instructors Michael Klvana,
Trey carved out a workspace for himself in the music building. He
received prompts from Klvana as part of a sound design class, but due to
flexibility in his schedule, Trey devoted entire portions of his day to
the projects.
What was he working on?
(1) A remix of David Bowie's "Changes."
As published in a previous blog post, Trey expressed interest in revamping this classic Bowie song. Inspired by Macklemore (@macklemore), he set off to create his own rendition of "Changes" by injecting rap breaks infused with hip hop. He proved voracious in his approach, for he scoured the campus for local talent. He brought in student trombonists, consulted faculty musicians for guitar, and even called upon a student rapper for the main line. Trey ran into scheduling difficulties with his on-campus musicians, however, and at that point the process halted indefinitely. He attempted to reach out to professionals in NYC, but these efforts did not yield results. For now, then, the project is at a standstill; perhaps he will be able to revisit it while at Full Sail.
(2) A jazz line overlaid with dubstep.
As he said before to the IP faculty, Trey has a penchant for jazz and big band. What if, he posed, he designed a music mash-up combining these styles with electronic/dubstep? He made in-roads into this pursuit, but this too remains a work that he can revisit only post-Kildonan.
(3) An updated black and white cartoon.
This project constituted the bulk of Trey's work. One day Mr. Klvana approached the sound design class and posed that they select a clip and replace some of the sounds with their own. After hunting on the Internet for some time, Trey discovered Disney (@Disney)'s "Mickey Mouse: Mickey's Mechanical Man." Released on June 17, 1933, this black and white cartoon saw Mickey Mouse (per his original animation) create a robot and enter him into a boxing match with a gorilla, "Kongo Killer." This clip possessed interesting sounds, so Trey selected this piece as the one that he would revamp. To see the original clip, click here.
Once he had made his decision, Trey set off on a sustained process of
sound engineering. He was kind enough, too, to invite the IP faculty to
his workspace so that we could begin to comprehend his process.
Separated in a small room, Trey manipulated ProTools on a desktop
computer with his laptop, a microphone, and various instruments
positioned nearby. Viewing multiple lines of sound at once, Trey would
highlight particular sections of the original clip and then begin to
fashion his own in a parallel sequence. He consulted banks of sound via
public domain for more obscure noises, but he also did not hesitate to
create his own when these searches proved fruitless. Indeed, Trey was a
veteran in this process after creating an original composition entitled
"Sound Art" last year; therefore, he set about crafting his own sounds
with gusto.
After months of work - on the very last day of school, no less - Trey
approached the IP community ready to present his piece. He gathered the
students and his family in "The Makers' Space" and launched into a
guided viewing.
Ultimately, the Edge / IP faculty believe that Trey succeeded in modernizing the clip. By inserting a heavy metal line underneath and by stressing effects that resembled actual punches, he evoked an atmosphere more honest to an actual boxing match. In this way, as Ms. Charlap wisely pointed out during the follow-up Q&A, Trey encouraged the cartoon to avoid shying away from the violence that it conveys visually. He stripped away the comic score underneath and did away with Disney's reluctance to entertain violence; instead, he highlighted the latter as the central focus of his piece.
Trey produced an insightful, entertaining cartoon that allowed him to share his evolving understanding of ProTools and sound design. In this way, he fused his two years within IP into a larger tract along which he will continue to travel once he reaches Full Sail University (@FullSail) in September. We are proud of the progress and maturation that Trey has facilitated for himself over the past two years, and we encourage you to celebrate his work with us by posting in the comments section below.
Descriptions of images: An album cover of David Bowie's "Changes," top-left (located at www.rockpeaks.com). Upper-mid sees a shot from "Mickey's Mechanical Man" (located at drgrobsanimationreview.com). Pictured at lower-mid is a screenshot of ProTools (located at www.lennonbus.org). Kildonan and its IP program claim no ownership over the images preceding or Disney's cartoon. Bottom left shows Trey beginning his presentation; photo taken by the IP faculty.
What was he working on?
As published in a previous blog post, Trey expressed interest in revamping this classic Bowie song. Inspired by Macklemore (@macklemore), he set off to create his own rendition of "Changes" by injecting rap breaks infused with hip hop. He proved voracious in his approach, for he scoured the campus for local talent. He brought in student trombonists, consulted faculty musicians for guitar, and even called upon a student rapper for the main line. Trey ran into scheduling difficulties with his on-campus musicians, however, and at that point the process halted indefinitely. He attempted to reach out to professionals in NYC, but these efforts did not yield results. For now, then, the project is at a standstill; perhaps he will be able to revisit it while at Full Sail.
(2) A jazz line overlaid with dubstep.
As he said before to the IP faculty, Trey has a penchant for jazz and big band. What if, he posed, he designed a music mash-up combining these styles with electronic/dubstep? He made in-roads into this pursuit, but this too remains a work that he can revisit only post-Kildonan.
This project constituted the bulk of Trey's work. One day Mr. Klvana approached the sound design class and posed that they select a clip and replace some of the sounds with their own. After hunting on the Internet for some time, Trey discovered Disney (@Disney)'s "Mickey Mouse: Mickey's Mechanical Man." Released on June 17, 1933, this black and white cartoon saw Mickey Mouse (per his original animation) create a robot and enter him into a boxing match with a gorilla, "Kongo Killer." This clip possessed interesting sounds, so Trey selected this piece as the one that he would revamp. To see the original clip, click here.
Ultimately, the Edge / IP faculty believe that Trey succeeded in modernizing the clip. By inserting a heavy metal line underneath and by stressing effects that resembled actual punches, he evoked an atmosphere more honest to an actual boxing match. In this way, as Ms. Charlap wisely pointed out during the follow-up Q&A, Trey encouraged the cartoon to avoid shying away from the violence that it conveys visually. He stripped away the comic score underneath and did away with Disney's reluctance to entertain violence; instead, he highlighted the latter as the central focus of his piece.
Trey produced an insightful, entertaining cartoon that allowed him to share his evolving understanding of ProTools and sound design. In this way, he fused his two years within IP into a larger tract along which he will continue to travel once he reaches Full Sail University (@FullSail) in September. We are proud of the progress and maturation that Trey has facilitated for himself over the past two years, and we encourage you to celebrate his work with us by posting in the comments section below.
Descriptions of images: An album cover of David Bowie's "Changes," top-left (located at www.rockpeaks.com). Upper-mid sees a shot from "Mickey's Mechanical Man" (located at drgrobsanimationreview.com). Pictured at lower-mid is a screenshot of ProTools (located at www.lennonbus.org). Kildonan and its IP program claim no ownership over the images preceding or Disney's cartoon. Bottom left shows Trey beginning his presentation; photo taken by the IP faculty.
Monday, July 20, 2015
FINAL: Jonathan - Geometric Designs, Exhibit, and Portfolio
Jonathan did not relent in the final months of school. By
systematizing those conditions that allowed him to develop his artistic
eye and organizational system, he assured himself a strong end to an
already productive year.
It was fascinating to watch him engage in his process of activating a picture plane with thoughtfully chosen geometric forms created along a horizontal grid. His approach was organized and systematic, yet he managed to produce images that felt intuitive and organic. Each drawing became the catalyst for the one that followed. He sought out and was open to critiques of his work, taking in outside opinions while ultimately trusting his judgment.Jonathan produced this series deliberately and precisely, and we hope that he will continue to expore his geometric sensibilities - as well as his need for precision - as he enters college.
The Edge / IP faculty are proud of Jonathan for his gains in organization and maturity, and we are inspired by the effort he exerted - and continues to exert - in preparation for his freshman year at Columbia College Chicago (@ColumbiaChi). We invite you to celebrate his work with us by posting in the comments section below.
Description of image: Top left, a photo of one of Jonathan's geometric drawings. Middle right, a screenshot of Jonathan's online portfolio (jonathanevansphotography.blogspot.com). Kildonan and its Edge / IP program claim no ownership over the graphics above.
Labels:
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Wednesday, July 8, 2015
FINAL: Tim Diversifies His Pursuits
Tim could have chosen to conclude his IP work in April. Why? After
facilitating writing assignments for himself, he discovered a love for
the craft and realized that his writing could effect advocacy and
change. He then went about assembling his fellow IPians and developing a
comprehensive Keynote for a presentation to Kildonan's Board of Trustees.
This address allowed him to celebrate IP, educate the Kildonan
community on the approach, and begin to push for an independent fund for
the program. More importantly, the ensuing conversation offered him a
natural scenario in which to practice his public speaking, a skill that
he attributes to IP and its varied forums. To repeat, Tim might have
chosen to conclude his year's work with this event. In so doing, he
would have left the year with a strong arc/portfolio.
But he chose not to do this. Therefore, he - and his pursuits - proved even stronger at year's end.
Per our article announcing "Edge," Tim chose to spend the remainder of his year expanding upon his learning "process." This final push saw him begin many smaller projects that will undoubtedly inform his Edge work next year as well as his upcoming college application process. During the final month and a half or so, Tim explored:
(1) Blogging. Not long before designing his presentation to the Board of Trustees, Tim worked with his tutor to create a blog "Exploring Current Events" via Blogger.com (@Blogger).
This profile serves a dual purpose. It allows him, on one hand, to
continue to develop his writing skills and to practice strategies such
as audience awareness, digital literacy, research, and proofreading. On
the other hand, this blog also encourages him to extend his IP work to
the Internet and share his thoughts with a larger community. Tim has
reflected upon topics ranging from the limitations of dyslexia
empowerment, Steve Jobs and his approach to business, Greece's request for $300 billion of Germany, and Elon Musk (@elonmusk)'s challenge to utility companies with his "Powerwall." Please be sure to check out Tim's blog, as he is likely to continue this profile when school resumes in September.
(2) Hard Drive Deconstruction.
During the final month of school, Tim began to dissect a hard drive in
order to understand its mechanics. He felt particularly interested in
how an actuator reads the disk in addition to how a hard drive's retrieval system compares to that of a floppy disk. Tim and the IP
faculty enjoyed various conversations on the defragging process and viruses. Ultimately, Tim proved relentless in analyzing the machine.
He even used his accidents as learning experiences, such as when - after
cracking one of the magnets in the hard drive - he began to study neodymium.
(3) Networking.
Early in May, IP received a visitor in the person of Evan Donovan, a
Kildonan alumnus ('13) who created a personal IP-esque structure before
the program even existed. While visiting, he and the IP faculty
happened to begin speaking about 3D printers. His college possesses two
of the devices, he explained, and he uses them in order to print out
the body and parts for drones. He went on to to say more, and before he
made much headway, we called in Tim to participate. The two students
lost track of the IP faculty and held a heady conversation concerning
rotor databases and drone designs. Ultimately, Evan recommended that
Tim purchase a $75-$120 practice drone of the hobby variety; such a
device, he assured the latter, could help him learn the basics of flight
without the cost of a top-notch machine. He also offered that he and
Tim get together over the summer in order to troubleshoot the latter's
drone work. Tim readily agreed. This evolving partnership bodes well
for Tim's work next year (drone specific or otherwise).
(4) Quantum Physics and Fusion.
Tim gave the IP faculty a pleasant surprise when he approached them one
day with the request to explore quantum physics. He assured us that
this branch of his studies would constitute only one week's worth of
study, but fortunately, he has immersed himself in this discipline to a
depth much greater than he originally expected. During Founders' Day,
for instance, he replicated the "Double-Slit Experiment" (not unlike Khaled)
and went on to speak towards theories he was researching. He felt
particularly inspired by quantum computing and quantum entanglement theory
for their ability to revolutionize computer effectiveness. This interest aligned nicely with the in-roads that he
forged into Lockheed Martin Skunk Works (@LockheedMartin), a company that is attempting to
build a prototype that harnesses the power of fusion for commercial and
defense ventures (see the video below).
Thank you, Tim, for continuing to diversify your work as a true polymath! We are proud of your progress and maturation this year, and we encourage our readers to celebrate with us by posting in the comments section below.
Descriptions of images: A screenshot of Tim's blog, top-right (located at exploringcurrentevents.blogspot.com). Middle left finds an graphic of a hard drive (located at www.datarecoverydublin.ie). A hobbyist's drone, pictured at middle right (located at www.hcn.org). Bottom left sees a graphic rendering of quantum computing (located at www.slate.com). Kildonan and its Edge / IP program claim no ownership over the media above.
But he chose not to do this. Therefore, he - and his pursuits - proved even stronger at year's end.
Per our article announcing "Edge," Tim chose to spend the remainder of his year expanding upon his learning "process." This final push saw him begin many smaller projects that will undoubtedly inform his Edge work next year as well as his upcoming college application process. During the final month and a half or so, Tim explored:
Thank you, Tim, for continuing to diversify your work as a true polymath! We are proud of your progress and maturation this year, and we encourage our readers to celebrate with us by posting in the comments section below.
Descriptions of images: A screenshot of Tim's blog, top-right (located at exploringcurrentevents.blogspot.com). Middle left finds an graphic of a hard drive (located at www.datarecoverydublin.ie). A hobbyist's drone, pictured at middle right (located at www.hcn.org). Bottom left sees a graphic rendering of quantum computing (located at www.slate.com). Kildonan and its Edge / IP program claim no ownership over the media above.
Tuesday, June 30, 2015
FINAL: Piterson Completes a Half-Skeleton
Piterson began to feel the effects of senioritis as winter gave way
to spring. He was visiting his skeleton less frequently, so he saw his
sculpting progress begin to slow. He was cognizant of this change, too,
for he spoke of it during one of his many check-ins with
the IP faculty. "OK," the team responded. "What do you
feel like you still need to accomplish while here? How do you want to
leave?"
This moment of guided self-reflection proved the necessary component to spur Piterson. Immediately following this conversation, he renegotiated his IP work schedule in order to grant himself time to visit his skeleton every day. Soon we saw very little of him at all, for he began to spend several hours of the morning as well as the entire afternoon in "The Makers' Space."
Piterson
made tremendous strides with his newfound discipline. At one point
during the spring, he approached the IP team because he was having
difficulties with the smoothness of a portion of the pelvis (although he
did not know the name of the bone, he was referring to the lilac fossa).
We suggested posterboard material, but Piterson configured an
inventive (and more aesthetic) workaround using a variety of
materials. He bent supple twigs gradually in order to form a curved
frame; using this piece as an outline, he then mapped and cut plywood to
form the lilac fossa. He glued this to the outline and repeated the process for the second half of the pelvis.
Throughout
his process, Piterson launched intensive research with a heightened
sense of precision. He evinced exemplary visual acuity and engineering
by translating a 2D image into a 3D piece. Perhaps he best applied
these skills while wrestling with the textures of the spine. Using
various computer programs to project and rotate images on a large
flatscreen TV, he noticed that the posterior view revealed two different shapes. Although he did not know the
names "cervical vertebrae" and "thoracic vertebrae," he concluded that
the top bones (the former) were flatter and more rectangular while the
bottom bones (the latter) were shaped almost like "W's" or teeth. The
top bones, too, appeared darker for their close approximity to one another.
Piterson therefore went about creating these two bones, using a dull
cardboard for the top bones and a lighter plywood for the bottom. He
produced and connected his spine to the pelvis, creating a piece that
startled the IP team for its beauty.
Piterson strove to complete the skeleton before he left. The year
ran out before he could target the skull, however, so he was only able
to complete half of the skeleton. True, he did not finish the project
that he set for himself. However, that fact does not, of course, invalidate the
project that he did create or the process in which he engaged. As the
IP faculty and students cleaned up "The Makers' Space" at year-end, we happened to put together the parts of Piterson's skeleton
in order to approximate its shape. The finished piece was even more
awe-inspiring than we had anticipated. In that moment, as this humanoid
figure taller than 6 feet was erected before us, faculty and students
alike grasped Piterson's true progress. These products transcended the
definition of the "models" as which they were originally conceived; they now
constituted true works of art. No less importantly, although Piterson did
not know the names of every bone he handled, he nevertheless came to
understand them - their shape, their relationship to the bones around
them - for having fashioned them himself.
Piterson created a multi-faceted sculpture, but he also laid the groundwork for an anatomical knowledge that he will inevitably call upon as he pursues personal training in the future. We are proud of his progress and maturation this year, and we invite you to celebrate his work with us by posting in the comments section below.
Description of images: All photos taken by the IP faculty.
This moment of guided self-reflection proved the necessary component to spur Piterson. Immediately following this conversation, he renegotiated his IP work schedule in order to grant himself time to visit his skeleton every day. Soon we saw very little of him at all, for he began to spend several hours of the morning as well as the entire afternoon in "The Makers' Space."
Piterson created a multi-faceted sculpture, but he also laid the groundwork for an anatomical knowledge that he will inevitably call upon as he pursues personal training in the future. We are proud of his progress and maturation this year, and we invite you to celebrate his work with us by posting in the comments section below.
Description of images: All photos taken by the IP faculty.
Monday, June 22, 2015
FINAL: Paige Explores Gamification
In order to reach these targets, Paige began to explore gamification. According to The Engagement Alliance, this term refers to "the process of using game mechanics and game thinking in non-gaming contexts to engage users and to solve problems. Gamification leverages game design, loyalty program design and behavioral economics to create the optimal context for behavior change and successful outcomes." If we break this definition down, gamification allows individuals to transform non-gaming scenarios using elements of games (e.g., points, tokens, virtual/simulated reality, etc.).
As journalist and NYU (@nyuniversity) professor Adam Penenberg (@Penenberg) relates in a Forbes article, CEOs and companies have given this approach much attention in recent years so that they might improve employee competence and morale. Indeed, as Penenberg relates, "Google (@google) engineers have been able to spend an in-house currency called 'Goobles' on server time—often a scarce resource at Google—or use it to bet on certain outcomes." Microsoft (@Microsoft), too, "released a game, 'Ribbon Hero,' to teach users how to make better use of its Microsoft Office software." In education, however, gamification is perhaps merely a new name for an old practice. Teachers have long designed games in order to help students remember their timetables and alphabet, after all. That said, their tools - and the applications for games - have changed with the advent of iPad classroom initiatves, MinecraftEdu (@MinecraftEdu), and video games more generally.
Paige began to design her Orton-Gillingham/phonics-based games with a healthy dose of design thinking. She meditated upon their purpose and asked herself, "What should they accomplish?" After concluding that the games would best serve her students in proving their understanding of a given language concept, she sequenced these recreations to the end of her chapters. For the rest of the process, we invite you to consult Paige herself:
My first game [focused on] the rule of short and long vowels. At first I had no idea on what I was going to do. Then I thought I could make "Chutes and Ladders." After putting all the words [in], Mr. Bisson and I decided to play, but he wasn’t being himself. He was acting like a elementary tutoring student. He was all over the place. He was really excited and he wanted to get up and act some of the words out. This really showed me what my students might be like in class.
The next game I made focused on soft-c. This one was a little harder to try to come up with. I first thought I was going to do a tic-tac-toe game, but I couldn’t [figure out] how to make it work. Then I came up with just putting the words up and down, moving around the board that way, rolling 1-6, and having to do something based on the number you got (such as if you rolled a 4, you had to name different types [of the word]). I played with Mr. Bisson again, and this time was a lot different. He was a student that just didn’t want to do anything. He was against playing the game or even reading the words. So, I had to be very patient and not force him to play the game. I also just needed to give him time. He started to warm up a little, but he was still hard to work with. This showed me that I don’t need to always stay on the lesson plan I have. I can get off it because some days they might just be having a bad day and just can’t work.
Paige not only designed games but also tested them and
grasped the value of remaining flexible as a teacher. Having
facilitated these learning experiences for herself - and as a high school student no less - she
has laid the groundwork for an insightful career in education. We are
proud of Paige's progress and maturation this year, and we invite you to
celebrate her work with us by posting in the comments section below.
Description of 1st image: A graphic rendering of gamification. Picture found at gravity4.com. Kildonan and its Edge / IP program claim no ownership over the photo above.
Description of 2nd and 3rd images: Screenshots of Paige's games, taken by Paige and shared with the Edge / IP staff.
Friday, June 12, 2015
FINAL: Brad - The Antithesis of Senioritis
Just what was Brad up to? On one hand, he continued the intensive process of crafting his fishing lures. As his Edge and art teacher Sandy Charlap writes:
He researched the techniques and materials
needed for making bucktail jigs for striper casting. He procured Heat
and Drip Powder Paint and was pleased with the high gloss, one coat
finish he was able to achieve on his jig heads. He was also working to
perfect his technique for adding bucktail flairs to his jigs.
On the other hand, Brad also fulfilled his vision for the end of the year by planning and executing a five-day fishing trip with a friend. For more information on this subject, we refer you to Brad himself:
---
"The only thing that I had to find out when I got home was where the fish were. One stop at the Rocky Point Fishing Stop put me on the right track. I went in with August and talked to Stan. He told me that there were monster blues at Smith’s Point under the Birge on the bay side. Later that night we geared up and headed out. We got to the beach at dark, and I felt ready to fish right away. I got one on the beach, but I lost 8 others by getting tangled up.
"The next day we went on a party boat out of Port Jeff for the opening day of the fluke season. It was terrible, plain and simple. I caught two small fish and one sea robin. In my opinion, it’s not looking good for the fluke season on the north shore for this year. Later that night we went to the beach and tried throwing plugs for a little while on the incoming tide. I was dead, though, so we gave it up after about an hour or two (the bugs were getting pretty bad, anyway).
"The next day we went back to Smith’s Point. I got there at about 11 or 12, and I fished until 5:30. The weather could not have been better, for there was not too much wind and a lot of cloud coverage. The only bad thing is that we missed the bite. For the rest of the day, it was pretty dead. I caught two other fish, but that was it.
"It was one of the best days of fishing I have ever had. I caught about 10 or 15 fish from 5 to 12 pounds. August had about 7 fish from 3 to 12 pounds each. In the end, we had to leave early because I had to catch a train back to school. Otherwise, we would have caught more fish. We left them biting."
---
Descriptions of images: Brad holding his catch, top right. Brad instructing his peers on how to fashion lures, middle left. A view from the Great South Bay, bottom right. Middle photo taken by the Edge / IP faculty. Top and bottom photos taken by Brad during his fishing trip.
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Thursday, June 11, 2015
FINAL: "Magic Max" Shines at Founders' Day
I was thinking of a performance on Founders' Day Some people attending may not understand it [IP] from just hearing about it. If I show them, parents, students, and faculty can get what IP is all about. When I do my performance, they will understand and be illuminated that, when we research our project, we learn more about it than before we researched.
All of his efforts paid off too. During his Founders' Day performance, Max introduced himself by jabbing playfully at Mr. Pendergast before moving onto his most powerful illusion ("Professor's Nightmare / Fiber Optic") and a well-known card trick ("Three Card Monty"). Ever the close study of humor, he put jokes to good use and evoked more than a frequent chuckle from his guests. More than one audience member muttered confusedly as he traded rope ends during "Professor's Nightmare / Fiber Optic," and we all laughed along at our own ignorance as he tantalized us with his cards during "Three Card Monty."
Description of images: "Magic Max" with Mr. Pendergast, top right. Max performing "Three Card Monty," middle left. Max beginning his routine, bottom right. All photos taken by IP faculty.
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Wednesday, June 10, 2015
FINAL: Marcus Engages Unity's "Roll-a-Ball" Project
This time, he found a new support in the form of Unity (@unity3d). According to the company website, Unity is "a flexible and powerful development platform for creating multi-platform 3D and 2D games and interactive experiences." In order to begin to learn the software, Marcus chose to pursue one of the linear "Projects" offered by the site: Roll-a-Ball.
Per its original imagining, Roll-a-Ball allows a user to control a ball while collecting cube tokens on a flat plane. Although a simple game, it invites its creator to learn and manipulate fundamentals of game design such as game objects, coding, etc. The Project essentially teaches itself, for it guides the author through the design process using a sequence of videos. Even so, the act of construction is not a simple one. The creator must scan several screens at once, and he must navigate a multitude of textual menus to create the final product.
Fortunately, these updates are just the beginning. Marcus is currently programming a vertical elevator, speed boosts, and character deaths. He has also begun to research Autodesk (@autodesk), which is a company that provides "3D design, engineering, and entertainment software" (quoted content located on the About section of the company website). Autodesk's programs will allow Marcus to engage in advanced 3D modeling and layering for his Project. By the time he has finished his Unity game, it may prove virtually unrecognizable to its original imagining.
We wish Marcus well as he continues this work over the summer. We invite you to salute his efforts by posting in the comments section below.
Description of 1st image: The final product of "Roll-a-Ball," as envisioned by Unity. Photo located at https://code.msdn.microsoft.com. Kildonan and its IP program claim no ownership over the image above.
Description of 2nd image: A draft of Marcus's rendering of "Roll-a-Ball." Photo taken by IP faculty.
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Tuesday, June 9, 2015
FINAL: Misha Tours 56 Leonard St.
It all started with an image. One day, knowing Misha's interest in land development and real estate, Micki brought him a brochure. It depicted 56 Leonard Street, a 60 story skyscraper under construction in Tribeca, NY. As Misha intuited, 56 Leonard is not just any building. Designed by Pritzker Prize (@PritzkerPrize)-winning Swiss architecture firm Herzog & de Meruon (@HerzogdeMeuron), the structure boasts 145 "spatially innovative" homes ranging from 3,000 to 17,000 square feet stacked one upon the other in jutting, irregular arrangements (as described by the firm, the building consists of "houses stacked in the sky."). When finished, 56 Leonard will also house a specially-commissioned work by Indian sculptor Anish Kapoor (for more info on Kapoor's work, please click here to view his Artsy page). Soaking in all of these details, Misha felt spellbound. He was captivated by that one image.
Since this initial hypnosis, Misha infused 56 Leonard into his work, even crafting a paper model of the building in his art class. A break arrived, too, in the winter. Returning from Killington, Misha was traveling with a Kildonan parent who happens to be wedded to one of the building's developers. Misha detailed his interest in the building, and not soon after, an agreement was met: he would tour the building with the developer.
If Misha felt inspired looking at the pictures of 56 Leonard, he felt even more so while touring the space. The materials are hand-picked; only the finest elements (such as Turkish marble) compose the living spaces. The view from the 40th floor too, he stated, was amazing; notably, it sells for $17 million. The clientele do not find this price a stumbling block either, for at least 92% of the living spaces have already been purchased.
Misha's experience does not quite end there either. After submitting a resume to the developer in search of an internship, Misha has secured an internship with Alexico Group (@AlexicoGroup)'s The Mark Hotel (@TheMarkHotelNY), is speaking to a NYC real estate agent, and will perhaps explore the Silo Ridge development in Amenia, NY.
These opportunities evince, first, the power of IP: the real, meaningful work that can come from independent time, compassionate contacts, and passion-based learning. More specifically, of course, they speak to Misha's talents and to his budding professional skills. We are proud of him, and we invite you to celebrate with us by posting in the comments section below on Misha, 56 Leonard, Anish Kapoor, The Mark Hotel, etc.
Description of 1st image: Concept art of 56 Leonard Street, top right. Photo located at therealdeal.com. Kildonan and its IP program claim no ownership over the picture above.
Description of 2nd, 3rd, and 4th images: Misha pictured in 56 Leonard, left. A shot of the building from the street, at right. The view from the 40th floor of 56 Leonard, bottom right. All photos taken by Misha.
If Misha felt inspired looking at the pictures of 56 Leonard, he felt even more so while touring the space. The materials are hand-picked; only the finest elements (such as Turkish marble) compose the living spaces. The view from the 40th floor too, he stated, was amazing; notably, it sells for $17 million. The clientele do not find this price a stumbling block either, for at least 92% of the living spaces have already been purchased.
Misha's experience does not quite end there either. After submitting a resume to the developer in search of an internship, Misha has secured an internship with Alexico Group (@AlexicoGroup)'s The Mark Hotel (@TheMarkHotelNY), is speaking to a NYC real estate agent, and will perhaps explore the Silo Ridge development in Amenia, NY.
These opportunities evince, first, the power of IP: the real, meaningful work that can come from independent time, compassionate contacts, and passion-based learning. More specifically, of course, they speak to Misha's talents and to his budding professional skills. We are proud of him, and we invite you to celebrate with us by posting in the comments section below on Misha, 56 Leonard, Anish Kapoor, The Mark Hotel, etc.
Description of 1st image: Concept art of 56 Leonard Street, top right. Photo located at therealdeal.com. Kildonan and its IP program claim no ownership over the picture above.
Description of 2nd, 3rd, and 4th images: Misha pictured in 56 Leonard, left. A shot of the building from the street, at right. The view from the 40th floor of 56 Leonard, bottom right. All photos taken by Misha.
Labels:
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The Kildonan School,
The Mark Hotel
Monday, June 1, 2015
Our New Name
The idea began in the spring of 2012. Sandy Charlap attended a lecture moderated by Sam Chaltain (@samchaltain)
at Vassar College. Inspired by his proposition that schools should
pose "what if" statements rather than mission statements, she began to
ponder how institutions might revolutionize practice and theory.
Exploring Chaltain's website during the summer, she stumbled across a video. Recorded on-site at Monument Mountain High School
in Great Barrington, MA, the film followed several students as they
joined forces with faculty advisors to form a self-directed education
program called "The Independent Project." Ms. Charlap felt spellbound
while watching the video, and the feeling did not leave her afterwards.
She and a colleague had a hunch that this program could give Kildonan's
students a unique opportunity, so they began to work toward
implementing it almost immediately.
Thus, IP was born.
Over the three years that IP has been in operation, we have found that faculty members and students agree with Ms. Charlap's initial "feeling." IP has allowed students the opportunity and freedom to shine a light on their passions and to pursue them like locomotives. Fantastic learning experiences have followed, and this year in particular, our students have been accepted to noteworthy institutions of higher education. Our students have shown that IP does indeed assist them as they prepare for college.
In the process, however, our community - faculty and students alike - have realized that the name, "Independent Project," no longer reflects our philosophy or our day-to-day reality. As one student pointed out, the IPians do not work "independently." Yes, they launch individual pursuits that take them in directions that are, in a sense, theirs and theirs alone. That said, this student went on, the IPians are always collaborating with one another, always learning from and supporting each other as they move forward. In this way, the community members are very much "dependent." Despite its claim to "independence," then, IP is a richly "social" experience.
We have also found that "project" no longer describes our status at Kildonan or our primary educational focus. First, having grown over the past three years, IP is no longer a “project,” or pilot program, at Kildonan. Additionally, because we support our students as they conduct multiple outcomes, or "projects," these pieces have grown beyond their inherent importance to become indicators of our learners' educational journeys, or "processes." One student's "projects" are the result of the research and personal growth that he/she creates for himself across several months. One final piece at the end of the year, then, is neither accurate of, or the raison d'etre for, our existence. With this name change, we hope to shift our concerns. We wish to position our students in the debate concerning "project"- vs. "process"-based learning, and we assert that our students direct both features as they revolutionize learning away from a teacher-centered model.
Therefore, the time has come. Earlier this month, the IP faculty published a post announcing that the program would witness a name change. After much consideration, and after securing the approval of our students and administration, we found the perfect option. This choice that will allow us to (1) remain edgy, (2) give our students a leading edge, and (3) function on the cutting edge of innovation in learning and education. From here onward, the program will abandon acronyms and adopt the new name: Edge.
Thus, IP was born.
Over the three years that IP has been in operation, we have found that faculty members and students agree with Ms. Charlap's initial "feeling." IP has allowed students the opportunity and freedom to shine a light on their passions and to pursue them like locomotives. Fantastic learning experiences have followed, and this year in particular, our students have been accepted to noteworthy institutions of higher education. Our students have shown that IP does indeed assist them as they prepare for college.
In the process, however, our community - faculty and students alike - have realized that the name, "Independent Project," no longer reflects our philosophy or our day-to-day reality. As one student pointed out, the IPians do not work "independently." Yes, they launch individual pursuits that take them in directions that are, in a sense, theirs and theirs alone. That said, this student went on, the IPians are always collaborating with one another, always learning from and supporting each other as they move forward. In this way, the community members are very much "dependent." Despite its claim to "independence," then, IP is a richly "social" experience.
We have also found that "project" no longer describes our status at Kildonan or our primary educational focus. First, having grown over the past three years, IP is no longer a “project,” or pilot program, at Kildonan. Additionally, because we support our students as they conduct multiple outcomes, or "projects," these pieces have grown beyond their inherent importance to become indicators of our learners' educational journeys, or "processes." One student's "projects" are the result of the research and personal growth that he/she creates for himself across several months. One final piece at the end of the year, then, is neither accurate of, or the raison d'etre for, our existence. With this name change, we hope to shift our concerns. We wish to position our students in the debate concerning "project"- vs. "process"-based learning, and we assert that our students direct both features as they revolutionize learning away from a teacher-centered model.
Therefore, the time has come. Earlier this month, the IP faculty published a post announcing that the program would witness a name change. After much consideration, and after securing the approval of our students and administration, we found the perfect option. This choice that will allow us to (1) remain edgy, (2) give our students a leading edge, and (3) function on the cutting edge of innovation in learning and education. From here onward, the program will abandon acronyms and adopt the new name: Edge.
Labels:
community,
creativity,
edge,
edinnovation,
education,
faculty,
freedom,
independent project,
learning,
philosophy,
process,
project-based learning,
self-directed learning,
student-centered,
The Kildonan School
Wednesday, May 27, 2015
Bull Explores IP through Film
His answer was a resounding "yes." Since our meeting, Bull has used a GoPro (@GoPro) camera to create a draft of his own film. Wishing to preserve the element of surprise, he has kept the work from the eyes of the IP faculty. He has shown no one in the program, not even a fellow student, the full piece.
On May 8th, however, Bull graced the team with a brief preview of his work. Speaking toward the product, he remarked that he was striving for something akin to "realism." He wished to keep the film unpolished and natural so as to capture the informal feeling of the program. True to his intent, the scenes in his video flitted between light joviality and quiet moments of revelation. More profound still, Bull admitted that he is perceiving an answer at long last. After designing an octopus that continues to sprawl into infinity, he stressed that he is forming a sort of endpoint in the film, in the program, or in the cycle of the two. (As a side note, this circle conjures Vladimir Nabokov's short story "The Circle." Bull found Nabokov's work a primary influence on his own writing earlier this year).
Ultimately, after a lengthy discussion and critique with the IP team, Bull continues production on his film. What will it look like once he has finished it?
Description of image: A student using a GoPro camera. Photo located at thelantern.com. Kildonan and its IP program claim no ownership over the picture above.
Labels:
21st century skills,
abyss of knowledge,
Bull,
deep learning,
filmmaking,
GoPro,
independent project,
inquiry,
interviews,
IPians,
octopus,
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student-centered,
The Kildonan School
Wednesday, May 20, 2015
David Flink Visits Kildonan and IP
...a network of youth mentoring programs run by and for those with learning differences, and [organizes] advocates to support the full inclusion of people with learning disabilities and ADHD in all aspects of society.Kildonan prides itself on having worked with David to create the first high school chapter of Eye-to-Eye in the nation. It was a pleasure, then, to have David attend Founders' Day and mingle with assembled students, faculty, parents, grandparents, and relatives.
During his time on-campus, David gave a riveting keynote speech. Using a humorous story, he shared kernels of advice for our dyslexic students: self-advocacy, transparency and acceptance of one's LD, and a graceful sense of humor and patience. He also provided a book signing in celebration of his first text, Thinking Differently. Composed as a semi-autobiography, this book speaks directly to parents to help them understand dyslexia, successfully advocate for their children, and instill independence in them.
Finally, David toured the IP building. He traveled between students, stopping to speak with Bull about his octopus, Clancy on nanomedicine, and Piterson on his wooden skeleton. Ultimately, he expressed admiration for the program. He asserted not only that IP's model could encompass an entire school but also that it should support the learning of all students, LD and otherwise.
Please post in the comments section below.
Description of images: David Flink touring the IP building with Karl Oppenheimer, Sandy Charlap, and IP students. All photos taken by the IP faculty with permission of David Flink.
Monday, May 18, 2015
"Magic Max" Shines at Founders' Day
Max D. is no stranger to performances. An avid member of the Society of Young Magicians (SYM), a youth offshoot of the Society of American Magicians (SAM) (@sammumnews),
he has performed at camps, birthday parties, and other events for a
variety of audiences. Therefore, he seemed undaunted when he announced
his intention to offer a performance on Founders' Day for fellow
students, faculty, and parents. But...this routine would be something
special, he said. It would not only satisfy Business Math requirements
but also perform a specific function for IP:
Max
quickly went to work once he secured the necessary permissions. He
began to search through his inventory of tricks in earnest, designing
last minute materials and giving the IP faculty more frequent mock
performances. Eventually he settled on three tricks; once he had this
routine he selected a minimalistic costume and practiced his
transitions. The most tantalizing factor for the IP team was that Max
did this work on his own. He did not consult his advisors for
assistance; he knew what he needed to get done, and he approached this
work conscientiously and deliberately.
All of his efforts paid off too. During his Founders' Day performance, Max introduced himself by jabbing playfully at Mr. Pendergast before moving onto his most powerful illusion ("Professor's Nightmare / Fiber Optic") and a well-known card trick ("Three Card Monty"). Ever the close study of humor, he put jokes to good use and evoked more than a frequent chuckle from his guests. More than one audience member muttered confusedly as he traded rope ends during "Professor's Nightmare / Fiber Optic," and we all laughed along at our own ignorance as he tantalized us with his cards during "Three Card Monty."
Overall,
Max's performance was a big success. Over the course of the year, he
has made huge gains in the deft handling of his tricks. No less
importantly, he has become more comfortable engaging others. He has
shifted his focus to "close-ups" (which call upon audience
participation), and he has developed a performance personality that is
quite magnetic. He should feel proud of his good work, and the IP
faculty invites you to celebrate with us by posting in the comments section below.
Description of images: "Magic Max" with Mr. Pendergast, top right. Max performing "Three Card Monty," middle left. Max beginning his routine, bottom right. All photos taken by IP faculty.
I was thinking of a performance on Founders' Day Some people attending may not understand it [IP] from just hearing about it. If I show them, parents, students, and faculty can get what IP is all about. When I do my performance, they will understand and be illuminated that, when we research our project, we learn more about it than before we researched.
All of his efforts paid off too. During his Founders' Day performance, Max introduced himself by jabbing playfully at Mr. Pendergast before moving onto his most powerful illusion ("Professor's Nightmare / Fiber Optic") and a well-known card trick ("Three Card Monty"). Ever the close study of humor, he put jokes to good use and evoked more than a frequent chuckle from his guests. More than one audience member muttered confusedly as he traded rope ends during "Professor's Nightmare / Fiber Optic," and we all laughed along at our own ignorance as he tantalized us with his cards during "Three Card Monty."
Description of images: "Magic Max" with Mr. Pendergast, top right. Max performing "Three Card Monty," middle left. Max beginning his routine, bottom right. All photos taken by IP faculty.
Wednesday, May 13, 2015
Jonathan Attends One Spark
Due to his careful deliberation while securing permissions, Jonathan received the total support of the IP faculty. For the rest of the story, we invite you to consult Jonathan's own words below:
One Spark is an event for artists, entrepreneurs and innovators in art, education, health & science, social good, music, and technology to get their ideas and projects funded by everyday people. It gave me a chance to learn about the projects in each of the categories and what good that each creator had to offer and the difference they are trying to make in the world. I went down to One Spark to photograph the event directly and to get experience in photographing an event. For the time that I was working, I was learning a lot about what the vendors had to go through while working at the event. I also learned that working at an event like this can be a lot of fun and a lot of photography experience.
What do you think of One Spark and Jonathan's experience? Please post in the comments section below.I didn’t have a specific assignment; I took pictures of vendors, people, and the Food Village on certain streets. The event was spread out over a lot of streets, and I had to do Food Village (a center with restaurants and food trucks). I gave many of my photos to One Spark, which is going to use them for future advertising. I hope that mine are going to be used in the social media and promotional advertising. I was taking pictures for One Spark (with them in mind) and for the fun of it. This isn’t a different venue than others I’ve done before, but there were a lot more people there.
Description of images: Shots of the One Spark convention. All photos taken by Jonathan on-site.
Labels:
art,
conference,
crowdfunding,
independent project,
internship,
IPians,
Jonathan,
One Spark,
photography,
photojournalism,
project-based learning,
self-directed learning,
student-centered,
The Kildonan School
Monday, May 11, 2015
Marcus Engages Unity: "Roll-a-Ball" Project
This time, he found a new support in the form of Unity (@unity3d). According to the company website, Unity is "a flexible and powerful development platform for creating multi-platform 3D and 2D games and interactive experiences." In order to begin to learn the software, Marcus chose to pursue one of the linear "Projects" offered by the site: Roll-a-Ball.
Per its original imagining, Roll-a-Ball allows a user to control a ball while collecting cube tokens on a flat plane. Although a simple game, it invites its creator to learn and manipulate fundamentals of game design such as game objects, coding, etc. The Project essentially teaches itself, for it guides the author through the design process using a sequence of videos. Even so, the act of construction is not a simple one. The creator must scan several screens at once, and he must navigate a multitude of textual menus to create the final product.
Fortunately, these updates are just the beginning. Marcus is currently programming a vertical elevator, speed boosts, and character deaths. He has also begun to research Autodesk (@autodesk), which is a company that provides "3D design, engineering, and entertainment software" (quoted content located on the About section of the company website). Autodesk's programs will allow Marcus to engage in advanced 3D modeling and layering for his Project. By the time he has finished his Unity game, it may prove virtually unrecognizable to its original imagining.
What do you think of Marcus's project? Are you a fan of video games or gamification? Please post in the comments section below.
Description of 1st image: The final product of "Roll-a-Ball," as envisioned by Unity. Photo located at https://code.msdn.microsoft.com. Kildonan and its IP program claim no ownership over the image above.
Description of 2nd image: A draft of Marcus's rendering of "Roll-a-Ball." Photo taken by IP faculty.
Wednesday, April 29, 2015
Piterson: The Legs Emerge
Since this move, Piterson has admirably regained momentum. He began to gather sticks in earnest from the woods surrounding Kildonan. He also received the support of the entire community in acquiring a saw table; the cleanness of his creations immediately improved due to the clamps and equipment that came with this tool. He blew up pictures of the leg and projected them upon a giant flatscreen TV in the studio, rotating 3D models of bones using software on his computer. Ultimately, he moved forward using a combination of the visual and kinesthetic: adding to his skeleton using the saw table, studying an image, spinning it, finding another, studying that, and continuing to build.
All of this diligent work allowed Piterson to present a surprise to the IP team: two finished legs (upper, lower, feet, and toes). He should feel proud of his creations, for they are not only beautiful works of art but also the products of an emerging understanding of the human body. And...where will he go next? He is already traveling up the body to consider the construction of the pelvis.
Have a thought to share? Please post in the comments section below.
Description of the image: Piterson holding his skeleton's legs. Photo taken by IP faculty.
Labels:
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deep learning,
independent project,
IPians,
makerspace,
personal training,
Piterson,
problem solving,
process,
sculpture,
self-directed learning,
skeleton,
student-centered,
The Kildonan School
Thursday, April 23, 2015
IP Meets the Board of Trustees
The presentation was a hit for both students and trustees alike. Equipped with talking points as well as images of students at-work, the IPians spoke eloquently about IP. They each shared their stories in the program and disclosed the particular benefits that they continue to reap from the IP community. The Board, in turn, provided inquiries that launched an engaging Q&A session. During this time, the students were able to speak more specifically to the logistics of the program, sharpen their pedagogical comments, and meditate on IP's structure for the 2015-2016 academic year. Once the meeting broke up, too, the board members convened with individual students to engage in one-on-one discussions that proved enthusiastic and supportive.
Have something to share? Please post in the comments section below.
Description of images: IP student panel, top right. Board members listening to presentation, bottom left. Photos taken by IP faculty.
Labels:
Bull,
community,
conference,
conversation,
education,
independent project,
IPians,
Khaled,
learning,
self-directed learning,
student-centered,
The Kildonan School,
Tim,
Trey
Monday, April 20, 2015
IP Luncheon & Moving Forward
Indeed, this feeling has borne fruit. Since the initial luncheon three weeks ago, the IP faculty have been speaking with prospective students every few days. Current sophomores and juniors alike have requested meetings, and they bring a host of possible topics to buoy the program for the 2015-2016 academic year: fashion, environmental science, physical therapy, outdoor adventure education, etc. Despite some differences, they share fundamental attributes with one another. They approach these meetings seriously; faces earnest, they are concerned how they can best prepare themselves for a college - and life - after Kildonan.
Description of images: Current IPians facilitating the discussion with prospective students, top right and bottom left. All photos taken by IP faculty.
Thursday, April 16, 2015
Misha Tours 56 Leonard St.
It
all started with an image. One day, knowing Misha's interest in land
development and real estate, Micki brought him a brochure. It depicted 56 Leonard Street,
a 60 story skyscraper under construction in Tribeca, NY. As Misha
intuited, 56 Leonard is not just any building. Designed by Pritzker Prize (@PritzkerPrize)-winning Swiss architecture firm Herzog & de Meruon (@HerzogdeMeuron), the structure boasts 145 "spatially innovative"
homes ranging from 3,000 to 17,000 square feet stacked one upon the
other in jutting, irregular arrangements (as described by the firm, the
building consists of "houses stacked in the sky."). When finished, 56 Leonard will also house a specially-commissioned work by Indian sculptor Anish Kapoor. Soaking in all of these details, Misha felt spellbound. He was captivated by that one image.

Since
this initial hypnosis, Misha infused 56 Leonard into his work, even
crafting a paper model of the building in his art class. Recently, too, a break arrived. Returning from Killington, Misha was
traveling with a
Kildonan parent who happens to be wedded to one of the building's
developers. Misha detailed his interest in the building, and not soon
after, an agreement was met: he would tour the building with the
developer.
If Misha felt inspired looking at the pictures of 56 Leonard, he felt even more so while touring the space. The materials are hand-picked; only the finest elements (such as Turkish marble) compose the living spaces. The view from the 40th floor too, he stated, was amazing; notably, it sells for $17 million. The clientele do not find this price a stumbling block either, for at least 92% of the living spaces have already been purchased. For the visual impressions of Misha's trip, please consult the photos placed throughout the post.
Misha's
experience does not quite end there either. After submitting a resume
to the developer in search of an internship, Misha has secured an
internship with Alexico Group (@AlexicoGroup)'s The Mark Hotel (@TheMarkHotelNY), is speaking to a NYC real estate agent, and will perhaps explore the Silo Ridge development in Amenia, NY.
These opportunities evince, first, the power of IP: the real, meaningful work that can come from independent time, compassionate contacts, and passion-based learning. More specifically, of course, they speak to Misha's talents and to his budding professional skills.
What do you think of Misha's work? Have you seen the building, and are you familiar with Anish Kapoor's work? Please post in the comments section below on Misha, 56 Leonard, Anish Kapoor, The Mark Hotel, etc.
Description of 1st image: Concept art of 56 Leonard Street, top right. Photo located at therealdeal.com. Kildonan and its IP program claim no ownership over the picture above.
Description of 2nd, 3rd, and 4th images: Misha pictured in 56 Leonard, left. A shot of the building from the street, at right. The view from the 40th floor of 56 Leonard, bottom right. All photos taken by Misha.
If Misha felt inspired looking at the pictures of 56 Leonard, he felt even more so while touring the space. The materials are hand-picked; only the finest elements (such as Turkish marble) compose the living spaces. The view from the 40th floor too, he stated, was amazing; notably, it sells for $17 million. The clientele do not find this price a stumbling block either, for at least 92% of the living spaces have already been purchased. For the visual impressions of Misha's trip, please consult the photos placed throughout the post.
These opportunities evince, first, the power of IP: the real, meaningful work that can come from independent time, compassionate contacts, and passion-based learning. More specifically, of course, they speak to Misha's talents and to his budding professional skills.
What do you think of Misha's work? Have you seen the building, and are you familiar with Anish Kapoor's work? Please post in the comments section below on Misha, 56 Leonard, Anish Kapoor, The Mark Hotel, etc.
Description of 1st image: Concept art of 56 Leonard Street, top right. Photo located at therealdeal.com. Kildonan and its IP program claim no ownership over the picture above.
Description of 2nd, 3rd, and 4th images: Misha pictured in 56 Leonard, left. A shot of the building from the street, at right. The view from the 40th floor of 56 Leonard, bottom right. All photos taken by Misha.
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